PyIgnition

https://github.com/animatinator/PyIgnition update for Python 3
Clone: git clone https://git.frombelow.net/PyIgnition.git
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Bubbles!.py (1258B)


      1 # Bubbles!
      2 
      3 import PyIgnition, pygame, sys, math
      4 
      5 
      6 screen = pygame.display.set_mode((800, 600))
      7 pygame.display.set_caption("PyIgnition demo: bubbles")
      8 clock = pygame.time.Clock()
      9 
     10 effect = PyIgnition.ParticleEffect(screen, (0, 0), (800, 600))
     11 source = effect.CreateSource(initspeed = 1.0, initdirection = 0.0, initspeedrandrange = 0.5, initdirectionrandrange = math.pi, particlelife = 1000, colour = (200, 255, 200), drawtype = PyIgnition.DRAWTYPE_BUBBLE, radius = 4.0)
     12 source.CreateParticleKeyframe(500, colour = (250, 100, 250))
     13 source.CreateParticleKeyframe(75, colour = (190, 190, 200))
     14 source.CreateParticleKeyframe(100, colour = (50, 250, 252))
     15 source.CreateParticleKeyframe(125, colour = (250, 250, 255))
     16 effect.CreateDirectedGravity(strength = 0.04, direction = [0, -1])
     17 
     18 
     19 while True:
     20 	for event in pygame.event.get():
     21 		if event.type == pygame.QUIT:
     22 			sys.exit()
     23 		
     24 		elif event.type == pygame.MOUSEBUTTONDOWN:
     25 			source.CreateKeyframe(source.curframe + 1, pos = pygame.mouse.get_pos(), particlesperframe = 1)
     26 			source.CreateKeyframe(source.curframe + 2, pos = pygame.mouse.get_pos(), particlesperframe = 0)
     27 	
     28 	screen.fill((100, 150, 255))
     29 	effect.Update()
     30 	effect.Redraw()
     31 	pygame.display.update()
     32 	clock.tick(30)